![]() ![]() I then decided to spawn a trader outside the trading post, assuming he would be immune to zombies, but unfortunately, he was not. After looking through the forums, there seemed to be 2 options: delete the region and regenerate it, or spawn in a new trader.Īfter trying to delete the region a few times with no success, I decided to spawn in a new trader, but no matter which prefab XML files I edited, it didn't seem to remove the protection around the trading area, and thus I could not spawn in a new trader inside the trading post. We settled nearby to a trader, which triggered a known bug wherein the trader eventually vanishes, and the trading post ceases to function properly. Solution 3: Push him back in by bumping him with your body.Ĭongratulations, your trading post functions once more as normal!Ī friend and I were playing on 7d2d on a random map. Problem 3: The invincible trader is now outside the trading post aggroing all the zombies day and night Solution 2: Spawn the trader directly outside the trading post's front door Problem 2: Cannot spawn in a new trader inside the trading post, it says there are no valid spawn points Solution 1: Spawn in a new trader using console commands (create entity - ce) Problem 1: Trader vansished, trading post is closed forever I discovered a SOLUTION for this problem! It has worked 100% (4 out of 4) times I tried it. Now any time I set foot on the property (during the day) I am transported out as if its night timeġ14 days survived, 2300 zombie kills and now what? My whole build strategy was just made obsolete, I feel like I wasted 100 hours invested on that server It was day time, but he's not in the building and while I could go in there and look around at first, the next day I couldn't even do that. When I got back on day 114 the trader I had built my home next to had vanished. Then I decided to go visit the other 4 traders I survived over 100 days in this ideal little self made town Was a perfect set up, could survive anything and with fast access for selling off loot after big hordes and I could check back daily for new items to buy. Basically made a road and than a town with the trader in the middle. I then build my living tower, some kill pits and various other structures around it. I built a road around the trader so you could drive the minibike all the way around it. ![]() I dug out a ring right up against the Traitor Joel's on the far west forest side of Navagane. So it seems that this WILL kill them, talk about anti-social. Originally posted by jong:not sure why but i also camped nearby a trader (literally the building next to it) and all of a sudden the next day the door was locked permanentlyWell I'll chime in on that one then, I built a small fort near my trader in SP too, like maybe 150-200m from his place, and he's gone shortly after I finished my place by placing the bed. ![]()
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